Title: Art Projects Using Augmented Reality Technology
Stream: Digital Media and Use of New Technology in Newsgathering
Presentation Type: Virtual Presentation
Authors:
Kristine Kim, Kennesaw State University, United States
Abstract:
Augmented Reality (AR) lets visual artists place their creative digital artwork in physical environments. Artists create visual stories and produce digital assists. Then, Augmented Reality Technology magically brings digital media to life. Augmented Reality technology uses digital media by displaying its creativity into the physical world. Digital media overlays in the physical environments to complement and enhance a story by Augmented Reality Technology. There are many Augmented Reality Apps for visual artists who may not know coding but would still like to experiment with AR features that are already preprogrammed codes. I explored and practiced two major Augmented Reality Apps: Artivive and Adobe Aero. These two Augmented Reality Apps have been compared based on: 1) methods of creating and viewing Augmented Reality projects; 2) the pros and cons of each app. The Artivive App has an Augmented Reality Trigger: the mobile device running the Artivive Augmented Reality app points at the printed artwork that is an Augmented Reality trigger to place the virtual content. On the other hand, the Adobe Aero app brings digital data in the real-world environment, displaying an overlay through the mobile device's camera without an Augmented Reality trigger. Through practice and exploration of these two apps, I found it to be an effective and compelling interaction for visual storytelling through each app. In the future, I will research more AR apps for creating, publishing and sharing Augmented Reality projects.
Virtual Presentation
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